I have a solid FPS controller and it works great. The only real difference between mine and the standard asset, is that mine has a "fake" model on top of it to show the players arms. I also have a script attached to it that has the same "WASD" keys to animations to simulate the character. I made a prefab of it and put it in another scene. All of the sudden nothing works, not even the standard Character Motor. Is there something I'm doing terribly wrong?
Trending Articles
More Pages to Explore .....